Peter Coley: Founder and Guy Who Writes Code
Peter was previously a founder at Virtual Chemistry, a biotech software company that supports several major pharmaceutical companies. Over the past 7 years, he’s been the primary software architect, overseeing everything from databases to UI integration.
Mr. Robot met Peter when he was theorycrafting about World of Warcraft and convinced him to be a Founder of Team Robot. Since then, he’s single-handedly written all of our code, moved our hosting to Windows Azure cloud service and used PhoneGap to bring our mobile app to both the Android and iPhone.
Eric Coley: Founder and Guy Who Makes the UI
Eric is a licensed Architect in the State of Illinois and has a Masters in Architecture from the University of Illinois. He spent almost 6 years working for an architectural firm in downtown Chicago, designing schools, hotels, condos, and anything in between. He is an expert in Building Information Modeling (BIM) and the software packages used to implement the concept, such as Autodesk’s Revit Architecture.
Eric and Mr. Robot both like modern, clean, minimalist designs, which is why Mr. Robot recruited him out of architecture and into UI design. Eric also has a background and experience in computer science and web design from his pre-Architect days, so he is no stranger to the technical aspect of creating web sites and mobile applications.
Veronica “Vee” Tegen: CEO and The Money Girl. Vee loves money, no we mean she really loves money. She earned a Masters in Advertising at the University of Illinois (who does that, right?) She also co-founded and taught the University’s inaugural interactive advertising course, volunteered at several after-school programs to help high school students make money on the web, and spoken at conferences to help teachers incorporate technology in the classroom.
Mr. Robot likes getting paid to build gaming websites as his day job, so he talked Vee into advising Team Robot on their revenue potential. Mr. Robot recruited her because of her strong history in gaming and startups.. see for yourself:
- Xfire, later acquired by MTV: Veronica worked with CEO Mike Cassidy, a startup veteran with a talent for success.
- Slide (a facebook game producer, the company behind SuperPoke!), later acquired by Google: Veronica joined Max Levchin’s team (Co-Founder and CTO of PayPal) to integrate advertising revenue into Facebook game sponsorships.
- Digg: Veronica joined Digg (founded by Kevin Rose) to lead their ad product strategy. She also keeps in touch with startups headed up by past Digg talent, from Jay Adelson’s SimpleGeo to 19-year-old Brian Wong’s Kiip.
I noticed while scrolling down that people have trouble understanding the revolving reforges so let me explain being as I understood what it was doing the moment I saw it. It does this because its trying to find a balance. It may seem like your wasting gold but its actually UN-avoidable. See every time you add a new weapon or piece of gear the over all stats change so the robot tries to compensate for it and balance them out. Yes some measure of capping out specs would solve a lot of the issue it wouldn't stop it all. Like for instance a friends hunter whom I'm helping gear got a new staff. then had to reforge 6 items. If spec caps was to be added he would have only had to reforge half at best Unless it was changed to a cap limit on everything based off class and build style some reforges would always be needed.
- spam
- offensive
- disagree
- off topic
Like