Combat Infographics

Gruul

Upload your logs today!

Update: Gruul and Oregorger infographics are live! More bosses coming tomorrow.
This is a one-time delay while we code up each boss. See sample Gruul.

We have a fresh way of helping you kill bosses better! Combat Infographics! The infographics need aggregate data to be meaningful, so upload all of your BRF logs today and this week. The more data we get, the sooner the infographics will be awesome. We’ll be processing the data each night, and getting more bosses live each day. 

Russ Petersen, rewards system designer (items) at BlizzardRuss Petersen, rewards system designer (items) at Blizzard

GRUUL: How’d you do?

We ran Heroic Gruul Tuesday night. Our raid team has an average item level of 666 (spoooky!) and apparently 97% of all attempts end in wipes at that level. So our 22 wipes to kill the boss – turns out to be not so bad 😉

Our team did decent on Shattered: We got 35% extra shatter hits from people standing too close. The median is 62% right now.

But we did really, really bad on avoidable damage while learning the fight. Honestly, we’re learning a fight, and so was everyone else raiding in warcraft Tuesday night. So I thought our avoidable damage would have been average-ish. NOPE! 14% of our damage taken was avoidable, compared to less than 1% for the top performing teams. And for me.. (Zoopercat)… I was at the top of the damage taken charts for Overhead Smash and Cave In.

We all focused on cleaning up our avoidable damage, and look what happened on our kill! We reduced it down to 2% of all damage taken was avoidable. AND I didn’t get hit by any of it!

We also greatly improved our healing from the wipes to the kill. For example, I (Zoopercat) had almost 32k HPS on the kill but averaged only 20k HPS across all attempts.

Did you upload your logs yet? Once you do, you’ll get infographics for Gruul and Oregorger. More bosses will be live each day this week.

OREGORGER: How’d you do?

I wasn’t able to get to Heroic Oregorger Tuesday night, but I did do Normal. At our team’s iLevel, 86% of all attempts end in wipes.

I remember getting rolled over by Oregorger a lot, and honestly I thought I did worse than the report tells me. Our team as a whole did decent on avoidable damage, where 27% of all damage taken was avoidable, a score of 8.3 out of 10.

There’s lots of fun data, check out your own logs 🙂

How to upload your logs:

  1. Get the desktop application here.
  2. Optional: If you want gear data tied to the logs (you should, silly), get the addon here.
    You can  if you want. No need to do ANYTHING else with the addon, other than have it installed.
  3. IN YOUR RAID: you need to start a combat log. You can do this by typing /combat log   in the chat window. OR, use our addon and either check the box that auto-logs (my favorite) or click the ‘start logging’ button. When you are logging, the Mr. Robot addon icon will be green.
  4. After your raid, upload your logs with the desktop application.
    (Start an upload / Fight selection & gear data step)
  5. When you’re done, click the big button to view your logs, or just load your character on our site and the logs will show on the right side.

Then check back Wednesday to see your infographics. Remember, we need at least a day to gather enough data to make the infographics meaningful. This is a one-time waiting period when new bosses come out.

Here’s a quick video about our infographics:

We’re making data available to us raiders that we’ve never had before. It puts everything in context – you think you are doing awesomesauce or terribad on different mechanics… but do you REALLY know what’s good or not? Now you will! We aggregate a lot of data and bring it to life in the infographics.

We also tie in gear information, a unique feature we offer for all of our combat log data and infographics.It’s a pretty handy metric when comparing how you are performing. And long that note, we a history of your logs for nearly forever (for free), so you can see how you’re progressing over time 🙂

Cory Stockton, Lead Game Designer at Blizzard
Cory Stockton, Lead Game Designer at Blizzard

 

Want even more data?

You can click the ‘data’ tab at the top to get to more informaiton. And for those of you who LIKE digging through it (and don’t fall asleep like I do), we have all of the data you could ever want. Here’s a quick video tutorial on that data.