With some math, some simulations, and one infographic, Mr. Robot showed how losing Master Loot has almost no impact on your personal or team’s progress (outside of split raids, of course).
But what he didn’t talk about, were our human feelings on the matter.
Do you love the change, hate it, or as one person put it, do you have “violently mixed feelings” ?
And the survey says…
Why the controversy?
First of all, these charts make it very clear that there are a lot of people on both sides of the fence which makes it hotly debated. I don’t think this is a surprise to anyone.
It also isn’t surprising that Mythic players are more likely to dislike the change than other teams. But it was surprising that so so many of them (almost half) don’t care about losing Master Loot, or even prefer to see it gone.
It also seems that people who want to keep Master Loot are much more vocal than those who want to see it gone. If I had to guess, it would be due to the psychological idea of “loss aversion.” Experiments have shown that we care more about losing something, like $1, than gaining it.
When someone is upset, they are more likely to be vocal about it. So it can quickly seem like “everyone” hates the Master Loot change, when that’s clearly not the case.
Both sides cite the same reasons
It doesn’t matter what side you are on, you are likely to think your favored system has less drama. You think it has less stress and better control.
I can’t say which side is right, none of us can. These are all feelings, and the success of any loot system is dependent on the individuals using it.
I can say that losing Master Loot will have such a small impact on your loot (if any), that you won’t notice it in game (outside of split raids).
If you are worried about losing Master Loot, you could try tracking raid attendance and boss drops (not including bonus rolls), and see how the loot plays out. How big are the loot swings? Does one player actually get really lucky, or does it just seem that way?