Also, if you aren’t sure how the Crucible works, World of Moudi has a great guide.
How to simulate the Netherlight Crucible traits
All crucible traits have been implemented in the simulator based on the PTR data. If some of them change when they go live, we’ll have those updated that day (or 24 hours at the latest).
You can manually modify your character on the Gear Optimizer or Simulator to have any combination of crucible powers, look for the new “Crucible” section under the Artifact section on the Simulator page.
After you set that up, you can keep all of the default settings on the right side of the sim setup page – and just click simulate!
Or for more advanced users:
- Choose the boss script in the drop down menu on the right.
Goroth – DPS single target
Sass’zine – DPS AoE
Krosus – DPS single target, Healing, and Tanks
Mythic + for DPS, Healers, and Tanks for AoE
Goroth Mythic – Tanks (created by Woedenaz)
Fallen Avatar – Tanks
Anotrus Felhounds of Sargeras – Tanks (created by Woedenaz)
Antorus Hasabel – Tanks (created by Woedenaz)
- Expand more options on the right. Consider playing with the following settings:
–Output level: choose “Log” which gives you a report of the events with timestamps from one of the iterations. Similar to a combat log.
–Set your potion, food, flask, and augment rune
–For Mythic+ scripts, set your level and affixes
- If you want to test out different stat setups, you can manually override them on the left. Expand the “Stats” section and enter numbers of the amount of stat you’d get from gear.
- Click simulate.
Adding the Crucible traits to your character, on the gear page
The addon will NOT import the crucible when it opens mid-September. We think we have it figured out, but our developer will be away on vacation when the Netherlight Crucible opens up on the live servers. And we don’t want it to break all other gear imports, so it will not be turned on until he returns on September 23rd.
But you can manually add the traits right now. Click on the “hamburger” icon to the left of your character name.
Then add the crucible traits on the bottom of that window.
and the Crucible section underneath Talents in the character editor (click the “hamburger” next to your character name) on the Gear Optimizer.
All tier 2 crucible powers have been implemented in the simulator. It’s possible that the damage may need to be tweaked on some of them… we suspect it will be changed from what was on PTR, though hard to say for certain. Also, we are double-checking that a few traits scale properly to 10 ranks now. Most should be fine as-is.
As an ongoing effort to make simulation details and ‘code’ to accessible (and understandable) by non-devopers, you can you can see how each trait is implemented on the theorycraft wiki – here’s an example for a Windwalker trait. That wiki is turned into code, on demand, every time you press simulate. So what you see, if what will sim (and you can edit it when logged in by cloning the wiki).
Future updates to the Netherlight Crucible:
These updates will happen on or after September 23, when our developer returns from vacation. He has most of them programmed already, and just needs to test them on the live servers once he returns.
- Reading your crucible information from the game via our addon
- Reading your crucible information from the Armory
- Optimization of previewed relics via best-in-bags: which crucible talents to choose, whether you should replace your current relic or not, etc.
Check on status on this forum post.