For the first time ever, raiders can now get aggregated stats on raids to find out how they’re doing. Earlier we took a look at Gruul. Today we’re looking at Oregorger! The data is relatively new, so it will even out as more data comes in, but here’s the first look at how people performed.
Wipe Rate by iLevel
Is dying a lot getting your team down? We’re bringing you some hope – it’s hard for a LOT of teams, not just yours. It looks like teams who kill Gruul need about 5-7 more iLevels before they have the same success rate on Oregorger. For example, to have a 90% wipe rate or less, teams on Gruul had 655N / 671H. But to have a 90% wipe rate or less on Oregorger, teams had an iLevel of 665N / 677H. This doesn’t mean it’s impossible, just a bit harder.
About our Infographics.
Rolling Phase
You’re trying to end this phase fast, but do you know how well you stack up? Do you have to kill it faster or are you already doing well? The infographics will tell you. For example, my team had an average of 16 Hunger Drive stacks. Under the Hunger Drive section, you can also see who did the most damage to the ore crates.
The Avoidable Damage section will show you how well your team did at not getting rolled over. Me (Zoopercat), I am personally terrible at it. I’ll work on it, I promise!
Acid Torrent
Were your tanks doing a good job of mitigating Acid Torrent? I know our first few wipes consisted of everyone giving an opinion of how acid torrent worked! For those of you still struggling: acid torrent targets a player, and the boss turns to spray a cone of damage in the direction of that person. It does a lot of damage to the first person it hits, so your tank wants to run in front of it. And the damage dealt to the group of players in the cone is reduced based on the amount of damage your tank mitigated. Our tanks were working on it, mitigating about 2/3rds of them on average.
Want infographics for your own raid?
There’s even more data for Oregorger, I just have a quick overview. The infographics are fun. And they’re FREE. Uploading is easy.